Feature /atlas/ en Minority Report-inspired interface allows us to explore time in new ways /atlas/minority-report-inspired-interface-allows-us-explore-time-new-ways <span>Minority Report-inspired interface allows us to explore time in new ways</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-09-26T08:48:13-06:00" title="Friday, September 26, 2025 - 08:48">Fri, 09/26/2025 - 08:48</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-09/Proteus%204%20small.jpeg?h=82f92a78&amp;itok=7N7ZG_V5" width="1200" height="800" alt="People standing in a dark theater with various time lapse videos projected around them"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/1097" hreflang="en">B2</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/1426" hreflang="en">phd student</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><p dir="ltr"><span>Imagine a scene—a bird feeder on a summer afternoon, the dark of night descending over the Flatirons, a fall day on a university campus. Now imagine moving backwards and forwards through time on a single aspect of that setting while everything else remains. One ATLAS engineer is building technology that lets us experience multiple time scales all at once.</span></p><div class="ucb-box ucb-box-title-center ucb-box-alignment-right ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title">The Proteus Team</div><div class="ucb-box-content"><p><em><span>David Hunter developed Proteus with expertise from ACME Lab members </span></em><a href="/atlas/suibi-che-chuan-weng" data-entity-type="external" rel="nofollow"><em><span>Suibi Weng</span></em></a><em><span>, </span></em><a href="/atlas/rishi-vanukuru" data-entity-type="external" rel="nofollow"><em><span>Rishi Vanukuru</span></em></a><em><span>, </span></em><a href="/atlas/anika-mahajan" data-entity-type="external" rel="nofollow"><em><span>Annika Mahajan</span></em></a><em><span>, </span></em><a href="/atlas/yi-ada-zhao" data-entity-type="external" rel="nofollow"><em><span>Ada Zhao</span></em></a><em><span> and </span></em><a href="/atlas/shih-yu-leo-ma" data-entity-type="external" rel="nofollow"><em><span>Leo Ma</span></em></a><em><span>, and advising from professor and lab director </span></em><a href="/atlas/ellen-yi-luen-do" data-entity-type="external" rel="nofollow"><em><span>Ellen Do</span></em></a><em><span>.&nbsp;</span></em></p><p><a href="/atlas/brad-gallagher-0" data-entity-type="external" rel="nofollow"><em><span>Brad Gallagher</span></em></a><em><span> and </span></em><a href="/atlas/chris-petillo" data-entity-type="external" rel="nofollow"><em><span>Chris Petillo</span></em></a><em><span> in the B2 Center for Media, Arts and Performance provided critical technical support to make the project come alive in the B2 Black Box Theater.</span></em></p></div></div></div><p dir="ltr"><span>“Proteus: Spatiotemporal Manipulations” by </span><a href="/atlas/david-hunter" data-entity-type="external" rel="nofollow"><span>David Hunter</span></a><span>, ATLAS PhD student, in collaboration with his ACME Lab colleagues, allows people to simultaneously observe different moments in time through a full-scale interactive experience combining video projection, motion capture, audio and cooperative elements.&nbsp;</span></p><p dir="ltr"><span>The project was shown through the creative residency program in the&nbsp;</span><a href="/atlas/b2-center-media-arts-performance" rel="nofollow"><span>B2 Center for Media, Art and Performance</span></a><span> at the Roser ATLAS Center. Housed in the B2 Black Box Theater, the project team used 270-degree video projections, a spatial audio array and motion capture technology, creating an often larger-than-life way to explore many different time scales at once. Simultaneous projections highlighted the lifecycle of a bacteria in a petri dish, a day in the life of a street corner on campus, and weather patterns at a global scale among other vignettes.</span></p><p dir="ltr"><span>This tangible manipulation of time within a space can feel disorienting at first. It takes a while to adjust to what is happening, a unique sensation that has an expansive, almost psychedelic quality. But it may also have practical applications.</span></p><p dir="ltr"><span>We spoke to Hunter about the inspiration behind Proteus, possible use cases and what comes next.&nbsp;</span></p><p dir="ltr"><em><span>This Q&amp;A has been lightly edited for length and clarity.</span></em></p> <div class="align-right image_style-medium_750px_50_display_size_"> <div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/2025-09/Proteus%204%20small.jpeg?itok=qsCGqivd" width="750" height="500" alt="People standing in a dark theater with various time lapse videos projected around them"> </div> <span class="media-image-caption"> <p><em>Several people can explore different moments in time simultaneously.</em></p> </span> </div> <p dir="ltr"><span><strong>Tell us about the inspiration for Proteus.</strong></span></p><p dir="ltr"><span>There are scenes and settings where you want to see a place or situation at two distinct time frames, and for that comparison to not necessarily be hard-edged or side by side. You want it to be interpolated through time, so you can see patterns of change in space over that time.&nbsp;</span></p><p dir="ltr"><span><strong>Describe the early iterations of this project.</strong></span></p><p dir="ltr"><span>It was originally a tabletop setup with projection over small robots, and you could manipulate the robots to produce similar kinds of effects. There was a version running with a camera giving you a live video feed, but we switched it to curated videos as it was easier to understand what was happening with time manipulation. You're potentially making quite a confusing image for yourself, so the robots gave you something tangible to hold on to.&nbsp;</span></p><p dir="ltr"><span><strong>How did it evolve into the large-scale installation it is now?</strong></span></p><p dir="ltr"><span>We thought it would be interesting to see this at a really large scale in the B2, and the creative residencies made that possible. That's when we moved away from robots and it was like, “Well, how would you control it in this sort of space?”&nbsp;</span></p><p dir="ltr"><span>I took a projection mapping course last semester and worked on a large-scale projection, but then we changed it to hand interaction—gesture-based in the air, kind of like “Minority Report.”&nbsp;</span></p> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-09/Proteus%201%20small.jpg?itok=FAO84sF0" width="1500" height="1001" alt="people in a dark theater with a huge projection of space around them"> </div> <span class="media-image-caption"> <p><em>As you closer or farther from the screen, you change the time scale of part of the scene.</em></p> </span> <p dir="ltr"><span><strong>How do you describe what takes place when people interact with Proteus?</strong></span></p><p dir="ltr"><span>The key is interaction—people can actually control the time lapse. Usually, time lapses are linear, not two dimensional, and we don't have control over them. Here, you can focus on what interests you across different time periods, or hold two points in time side by side to see patterns and relationships as they change across space and time. This also enables multiple visitors to find the things they are interested in; there isn't one controller of the scene, it is collaborative.</span></p><p dir="ltr"><span><strong>What are some of the use cases you’ve thought about for this technology?</strong></span></p><p dir="ltr"><span>Anything with a geospatial component—a complex scene where many things are happening at once. You might want to keep track of something happening in the past while still tracking something else happening at another time.&nbsp;</span></p><p dir="ltr"><span>You can use these portals to freeze multiple bits of action or set them up to visualize where things have gone at different points in time and space.&nbsp;</span></p><p dir="ltr"><span>It's always been about collaboration—situation awareness where lots of people are trying to interrogate one image and see what everyone else is doing at the same time.&nbsp;</span></p><p dir="ltr"><span>Then there’s film analysis: Can we put in a whole movie and perhaps you can find interesting relationships and compositions around that?&nbsp;This could be a fun way to spatially explore a narrative, too.</span></p><p dir="ltr"><span>We're also looking at how it could be used for mockup design. Let's say you're prototyping an app and you have 50 different variations. You could collapse those all into one space, interrogate them through “time,” then mix and match different portions of your designs to come up with new combinations. It also works with volumetric images like body scans, where we swap time for depth.</span></p><p dir="ltr"><span><strong>What are the creative influences that drove the visual style of the piece?&nbsp;</strong></span></p><p dir="ltr"><span>I've long been interested in time lapses, like skateboard photography where multiple snapshots are overlaid on the same space as a single image.</span></p><p dir="ltr"><span>There's all this work by Muybridge and Marey, who invented chronophotography. That's how they worked out that horses leave the ground while they run.&nbsp;</span></p><p dir="ltr"><span>David Hockney did a ton of Polaroid work. There's a famous one of people playing Scrabble, shot from his perspective. All these different Polaroids are stuck down next to each other, not as a true representation of space but as a way of capturing time within that space—breaking the unity of the image.&nbsp;</span></p><p dir="ltr"><span>Khronos Projector by Alvaro Cassinelli kicked off this research sprint and prompted me to look back at my interest in time and photography.</span></p><div class="row ucb-column-container"><div class="col ucb-column"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-09/Proteus%202%20small.jpg?itok=ydo01cdB" width="1500" height="1001" alt="Wrap-around screen projection various images"> </div> <span class="media-image-caption"> <p><em>Several time lapse videos are projected simultaneously on the Black Box Theater's 270-degree screen.</em></p> </span> </div><div class="col ucb-column"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-09/Proteus%203%20small.jpg?itok=jnFoaYNr" width="1500" height="1001" alt="Proteus controllers"> </div> <span class="media-image-caption"> <p><em>Proteus is controlled with an app on a mobile phone modified to work with motion capture.</em></p> </span> </div></div><p dir="ltr"><span><strong>It does force your brain to work in a way that it is not used to, which is a really cool thing to happen in a creative sense but also in a technical sense.</strong></span></p><p dir="ltr"><span>We aren't used to seeing anything with non-uniform time. Whenever we're watching a video, we want to find a point in the video, then we see the whole image rewind or fast forward. Of course that makes sense in a lot of situations, but there could be interesting use-cases for interactive non-uniform time.</span></p><p dir="ltr"><span><strong>What makes ATLAS an ideal place for this type of research?</strong></span></p><p dir="ltr"><span>There's all the people, whether it's research faculty who are interested in asking questions like, “How can we make a novel system or improve research that's going on in this area?” Or it's super strong technical expertise, which is like, “Let's have a go at making this work in a projection environment.”</span></p><p dir="ltr"><span><strong>What’s next for the Proteus project?</strong></span></p><p dir="ltr"><span>At the moment, I can only compare by changing the time on a region of space and I can compare a region of space against another region at different times. But it might be interesting to be able to break the image and say, “Actually, I want to clone this region and see it from a different time period.” Can I reconstitute the image in some way?</span></p><div class="row ucb-column-container"><div class="col ucb-column"><div class="ucb-box ucb-box-title-left ucb-box-alignment-none ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title">Experience Proteus during <a href="/researchinnovation/week" data-entity-type="external" rel="nofollow">Research &amp; Innovation Week</a></div><div class="ucb-box-content"><p><span>Proteus will be running in the B2 Black Box Theater as part of:&nbsp;</span><br><br><a href="/atlas/research-open-labs-2025" rel="nofollow"><span><strong>ATLAS Research Open Labs</strong></span></a><br><span>Roser ATLAS Center</span><br><span>October 10, 2025</span><br><span>3-5pm</span><br><span>FREE, no registration needed</span></p></div></div></div></div><div class="col ucb-column"><p>&nbsp;</p></div></div></div> </div> </div> </div> </div> <div>ATLAS PhD student David Hunter researches novel ways to interact with different moments in time across a single video stream.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Fri, 26 Sep 2025 14:48:13 +0000 Michael Kwolek 5139 at /atlas How to avoid seeing disturbing content on social media and protect your peace of mind /atlas/2025/09/15/how-avoid-seeing-disturbing-content-social-media-and-protect-your-peace-mind <span>How to avoid seeing disturbing content on social media and protect your peace of mind</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-09-15T09:10:25-06:00" title="Monday, September 15, 2025 - 09:10">Mon, 09/15/2025 - 09:10</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-09/Person%20on%20phone.jpeg?h=08cc71c4&amp;itok=ZCQd4znS" width="1200" height="800" alt="Person on phone"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/532" hreflang="en">featurenews</a> <a href="/atlas/taxonomy/term/34" hreflang="en">news</a> </div> <a href="/atlas/annie-margaret">Annie Margaret</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> </div> </div> </div> </div> <div>Social media platforms are designed to maximize engagement, not protect your peace of mind. Learn straightforward ways to reduce your chances of seeing disturbing content.</div> <script> window.location.href = `https://www.cnn.com/2025/09/13/health/avoid-disturbing-content-conversation-wellness`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Mon, 15 Sep 2025 15:10:25 +0000 Michael Kwolek 5137 at /atlas New research explores tinkering as a key classroom learning method /atlas/new-research-explores-tinkering-key-classroom-learning-method <span>New research explores tinkering as a key classroom learning method</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-07-16T10:21:34-06:00" title="Wednesday, July 16, 2025 - 10:21">Wed, 07/16/2025 - 10:21</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-07/Ranjan%20cartoonimator.jpg?h=71976bb4&amp;itok=lLOFZRwo" width="1200" height="800" alt="Kirthik Ranjan presents Cartoonimator"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/1426" hreflang="en">phd student</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><p dir="ltr"><span>When kids tinker in the classroom, they get to build many useful skills from computing to collaboration to creativity and more.&nbsp;</span></p> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/2025-07/Ranjan%20cartoonimator.jpg?itok=6ghrbn_w" width="375" height="281" alt="Kirthik Ranjan presents Cartoonimator"> </div> </div> <p dir="ltr"><a href="/atlas/krithik-ranjan" rel="nofollow"><span>Krithik Ranjan</span></a><span>, PhD student and member of the&nbsp;</span><a href="/atlas/acme-lab" rel="nofollow"><span>ACME Lab</span></a><span>, studies low-cost forms of human-computer interaction that enable more people to explore their creativity through technology. And tinkering plays a big part in that.</span></p><p dir="ltr"><span>Ranjan presented his work at&nbsp;</span><a href="https://constructionism2025.inf.ethz.ch/" rel="nofollow"><span>Constructionism 2025</span></a><span> conference in Zurich, Switzerland, which explores how constructionist ideas can inspire advancements in learning technologies and methodologies. He filled us in on what he presented.</span></p><p dir="ltr"><span><strong>Tell us about your research focus.</strong></span></p><p dir="ltr"><span>I've been trying to build ways for people to create with technology in a more open-ended, tinkering-friendly way. Tinkering is a way to learn where you can explore, you can experiment, you can playfully interact with things to learn a concept, whether it is computer science, physics, astronomy or anything like that.</span></p><p dir="ltr"><span><strong>Can you describe the intention behind your paper on “</strong></span><a href="https://constructionism.oapublishing.ch/index.php/con/article/view/26" rel="nofollow"><span><strong>The Design Space of Tangible Interfaces for Computational Tinkerability</strong></span></a><span><strong>”?</strong></span></p><p dir="ltr"><span>There are two elements to it. One is the tangible side where the idea is that you're interacting with computational elements in the physical space, either stuff like paper or robots or different components that you can put together. And the other aspect is computational tinkerability, that playful open-ended aspect about creating something computationally.</span></p><p dir="ltr"><span>I want to understand how people have previously developed design spaces, which is this concept of a framework to understand what people have done, what it means, and how we can analyze and categorize different types of projects in that space. I reviewed 33 different projects to figure out: What are kids tinkering with? What are children making? And how are they making it?</span></p><p dir="ltr"><span>This project was from the perspective of a designer to inform future designers who are going to create such interfaces and projects.</span></p><p dir="ltr"><span><strong>What did you discover in conducting this research?</strong></span></p><p dir="ltr"><span>We figured out there is a range of how tinkerable or how expressive an interface can be, so we try to categorize that based on a “spectrum of tinkerability.”&nbsp;</span></p><p dir="ltr"><span>The other important takeaway is the idea of expanding beyond code. There's so much work, both commercially and in research, around enabling students to code. But a lot of researchers also found that this line-by-line type of programming is also a bit discouraging to students from underrepresented groups. So there's a lot of work in expanding the ways you can create with computers to not just rewrite lines of code to program or make a game or make a 3D model. But more diverse ways that suit different interests.&nbsp;</span></p> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-07/tinkerability%20ranjan%20spectrum.jpeg?itok=W_xwSrPw" width="1500" height="1469" alt="Spectrum of Tinkerability chart"> </div> <p dir="ltr"><span><strong>Who might be the audience for this research and what might they do with it?</strong></span></p><p dir="ltr"><span>The goal was to categorize this space so people can refer to it and design based on that. The audience is other researchers and designers of interfaces for learning with computers. Based on the implications, they can better design ways that students learn by making [tools] more expressive, more open-ended, learner-driven, and catering to different interests instead of just code or just one type of way to interact.&nbsp;</span></p><p dir="ltr"><span><strong>A lot of your work is focused on using simple materials that are more accessible to students all over the world. How might this research help educators expand the tools they have access to for students?</strong></span></p><p dir="ltr"><span>In practical situations like classrooms and formal learning centers, there are always constraints with resources, with the number of people, with the kind of things you can get access to. And quite often we might find that projects, interfaces and tools in the market are usually one-off and they are a couple hundred dollars or more. So I was trying to look at these projects in terms of the kind of materials they use and how they enable people to interact with the material.</span></p><p dir="ltr"><span>There are some projects like [ATLAS PhD] Ruhan Yang's&nbsp;</span><a href="/atlas/pabo-bot-paper-box-robots-everyone" rel="nofollow"><span>Paper Robots</span></a><span> and a couple other projects that we looked at where the focus was DIY-based interfaces that educators can fabricate themselves for their classrooms. These projects stressed on publishing the plans and instructables and stuff like that online so that anybody can use them to build these interactive interfaces themselves.</span></p><p dir="ltr"><span>And part of this was also using platforms that are already available. Arduino, Microbit and Raspberry Pi are commonly used electronic platforms in education for many different purposes. There's a way to make these interfaces more accessible if you use those existing platforms instead of making custom electronics.</span></p> <div class="align-right image_style-medium_750px_50_display_size_"> <div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/article-image/smart_cartoonimator.jpg?itok=gz074D4z" width="750" height="534" alt="Cartoonimator key frame components and smartphone app"> </div> </div> <p dir="ltr"><span><strong>How does a student who uses your&nbsp;</strong></span><a href="/atlas/cartoonimator" rel="nofollow"><span><strong>Cartoonimator</strong></span></a><span><strong> tool, for example, learn in the process of figuring out how to use and then make animations?</strong></span></p><p dir="ltr"><span>This idea of tinkering and learning by making is based on these learning philosophies of constructionism. The idea is that you're learning by building artifacts, building mental models yourself instead of being instructed by somebody else.</span></p><p dir="ltr"><span>A big part is the idea of being stuck and then trying to work through the problem, trying to figure out what's wrong, what needs to change and get something working. This way of learning is focused on the learner's motivation.</span></p><p dir="ltr"><span><strong>What's next for this research?</strong></span></p><p dir="ltr"><span>Cartoonimator is one example where I looked at these principles about expanding beyond code and working with more accessible materials to build an interface that's open ended and tinkering-friendly for learning something like animation.</span></p><p dir="ltr"><span>I'm looking further at how we can engage students with physical computing using paper, because that is more accessible, easier to expand on and gives you this space of creative exploration that you may not usually have with devices.&nbsp;</span></p><p dir="ltr"><span>If you're new with technology, you might be afraid of breaking something apart, but that's really a core part of tinkering, so I'm looking at how paper-based interfaces can foster the idea.</span></p></div> </div> </div> </div> </div> <div>PhD student Krithik Ranjan analyzed 33 student learning tools and developed a “spectrum of tinkerability” that offers designers new ways to think about teaching computational skills.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Wed, 16 Jul 2025 16:21:34 +0000 Michael Kwolek 5102 at /atlas ATLAS community presents new research on interactive systems at DIS 2025 /atlas/atlas-community-presents-latest-research-human-computer-interaction-dis-2025 <span>ATLAS community presents new research on interactive systems at DIS 2025</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-26T11:14:27-06:00" title="Thursday, June 26, 2025 - 11:14">Thu, 06/26/2025 - 11:14</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-06/DIS%202025%20logo_0.png?h=252f27fa&amp;itok=iTkbKstP" width="1200" height="800" alt="DIS 2025 conference"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/396" hreflang="en">ACME</a> <a href="/atlas/taxonomy/term/729" hreflang="en">alistar</a> <a href="/atlas/taxonomy/term/342" hreflang="en">devendorf</a> <a href="/atlas/taxonomy/term/390" hreflang="en">do</a> <a href="/atlas/taxonomy/term/731" hreflang="en">living matter</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/1426" hreflang="en">phd student</a> <a href="/atlas/taxonomy/term/376" hreflang="en">unstable</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><a href="https://dis.acm.org/2025/" rel="nofollow"> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/2025-06/DIS%202025%20logo.png?itok=mbKo8dOI" width="375" height="179" alt="ACM designing interactive systems '25 Madeira, Portugal"> </div> </div> </a><p dir="ltr"><span>The 2025&nbsp;</span><a href="https://dis.acm.org/2025/" rel="nofollow"><span>ACM Designing Interactive Systems Conference</span></a><span> (DIS) in Madeira, Portugal, features work from ten ATLAS community members representing three labs. This year’s event has five focus areas: Critical Computing and Design Theory, Design Methods and Processes, Artifacts and Systems, Research Through Design, and AI and Design with an overall theme around “design that transcends human-centered perspectives.”</span></p><p dir="ltr"><span>ATLAS researchers study a broad range of topics, from human-computer interaction to biomaterials to woven forms.&nbsp;</span></p><p dir="ltr"><span>Ellen Do, professor and ACME director, explains what connects the work our community is presenting at the conference: “I think all of the papers and presentations we have are on designing interactive systems. Some of the systems could be physical, some could be digital, some could be human-and-people, human-and-physical objects. So I think the theme about interactive systems and how you make systems interactive, what kind of user experience or human experience or immersive experience with the object or system or even the ecosystem, or the human communication system—I think that's all there.”</span></p><h3>ATLAS research at DIS 2025</h3><p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200707" rel="nofollow"><span><strong>"Chaotic, Exciting, Impactful": Stories of Material-led Designers in Interdisciplinary Collaboration</strong></span></a><br><span>Gabrielle Benabdallah,&nbsp;</span><a href="/atlas/eldy-lazaro" rel="nofollow"><span>Eldy S. Lazaro Vasquez</span></a><span> (ATLAS PhD student),&nbsp;</span><a href="/atlas/laura-devendorf" rel="nofollow"><span>Laura Devendorf</span></a><span> (ATLAS Unstable Design Lab director, associate professor),&nbsp;</span><a href="/atlas/mirela-alistar" rel="nofollow"><span>Mirela Alistar</span></a><span> (ATLAS Living Matter Lab director, assistant professor)</span></p><p dir="ltr"><span>This paper explores the dynamics of interdisciplinary collaboration between designers, scientists, and engineers through ten stories as told from the perspective of material-led designers. These stories focus on material-led designers working in contexts like biodesign and smart textiles, where novel materials, fabrication methods, and technology often intersect, requiring cross-disciplinary collaboration. By including perspectives from designers within and adjacent to HCI, the study broadens the understanding of interdisciplinary teamwork that combines scientific, technical, and craft-based expertise. Our analysis highlights how designers navigate challenges like differing terminologies, epistemic hierarchies, and conflicting priorities. We discuss strategies such as material prototypes, attitudes of inquiry and openness, switching lexicons, and the value of interdisciplinary contexts. This research underscores designers as “translators” who mediate epistemological tensions, use tangible artifacts to communicate, and articulate possible applications. This research contributes ten stories as narrative resources for understanding strategies and fostering interdisciplinary spaces within HCI.</span><br>&nbsp;</p><p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200861" rel="nofollow"><span><strong>Towards Yarnier Interactive Textiles: Mapping a Design Journey through Hand Spun Conductive Yarns</strong></span></a><br><a href="/atlas/etta-sandry" rel="nofollow"><span>Etta W. Sandry</span></a><span> (ATLAS PhD student),&nbsp;</span><a href="/atlas/lily-gabriel" rel="nofollow"><span>Lily M. Gabriel</span></a><span> (ATLAS undergraduate student),&nbsp;</span><a href="/atlas/eldy-lazaro" rel="nofollow"><span>Eldy S. Lazaro Vasquez</span></a><span> (ATLAS PhD student),&nbsp;</span><a href="/atlas/laura-devendorf" rel="nofollow"><span>Laura Devendorf</span></a><span> (ATLAS Unstable Design Lab Director, associate professor)</span></p><p dir="ltr"><span>The ability to create a wide and varied set of interactive textiles depends on the materials that one has available. Currently, the range of yarns that can be used to bring interactivity to textiles is greatly limited, especially considering the diversity available in non-conductive yarns. This pictorial traces a design journey into hand spinning that seeks to address this limitation and contributes samples of techniques and materials that could be used to create conductive yarns along with reflection on design methods that enabled us to explore a wider range of aesthetic expressions. We advocate for an approach that reconnects with the textiles in e-textiles, embraces divergence, and prioritizes the material as the driver of a design concept. We offer pathways for readers and researchers to continue this exploration within varied domains and practices.</span></p> <div class="align-center image_style-large_image_style"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2024-12/spinningConductiveYarnBanner.jpg?itok=7PkmpUu3" width="1500" height="1000" alt="A table with a variety of different yarns varying in texture and size spread out."> </div> </div> <p dir="ltr">&nbsp;</p><p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200738" rel="nofollow"><span><strong>Connect! A Circuit-Driven Card Game</strong></span></a><br><a href="/atlas/ruhan-yang" rel="nofollow"><span>Ruhan Yang</span></a><span> (ATLAS PhD alum),&nbsp;</span><a href="/atlas/ellen-yi-luen-do" rel="nofollow"><span>Ellen Yi-Luen Do</span></a><span> (ATLAS ACME Lab director, professor)</span></p><p dir="ltr"><span>Hybrid physical-digital games often rely on screen-based interactions, which can detract from their tactile nature. We introduce Connect!, a card game that integrates paper circuits and real-time LED feedback, enabling players to construct functional circuits as part of gameplay. Unlike traditional hybrid games, Connect! embeds feedback directly into physical components while preserving material interaction. We conducted a user study comparing gameplay with and without electronic feedback. Our findings suggest that real-time feedback not only increased engagement but also altered players' behavior, encouraging rule exploration and emergent play. Our work contributes to tangible interaction and game-based learning, demonstrating the potential of low-cost electronics in enhancing interactive experiences.</span></p> <div class="align-center image_style-large_image_style"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-06/Connect%20Card%20Game.jpg?itok=IJZECkiT" width="1500" height="882" alt="Connect game cards"> </div> <span class="media-image-caption"> <p><em>Connect! game cards</em></p> </span> </div> <p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200557" rel="nofollow"><span><strong>From Data to Discussion: Interfaces for Collective Inquiry and Open-Ended Data Creation</strong></span></a><br><a href="/atlas/david-hunter" rel="nofollow"><span>David Hunter</span></a><span> (ATLAS PhD student)</span></p><p dir="ltr"><span>Data can enrich our understanding of the world and improve our society. However the datafication of our society comes with challenges for empowering communities. In designing systems for recording and representing data, a theme has emerged of these interfaces as the site of conversations and sense-making, and the participatory nature is valuable beyond the data itself. This insight has led me to investigate tools and experiences that enable open-ended data creation and exploration as a grounding for discussion and prompting action. The goal is to design interfaces and systems for exploring places and futures through data, to empower communities and supporting civic participation, learning and making, situational awareness, and scenario planning. In this pictorial I present five ongoing research projects investigating these ideas.</span></p> <div class="align-center image_style-large_image_style"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-06/How%20To%20Data%20Walk%20Hunter.jpg?itok=uoUZXzxJ" width="1500" height="1281" alt="Graphic depicting steps to data walking"> </div> <span class="media-image-caption"> <p><em>How to Data Walk</em></p> </span> </div> <p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200627" rel="nofollow"><span><strong>Knitting with unknown trees: assembling a more-than-human practice</strong></span></a><br><span>Doenja Oogjes, Ege Kökel,&nbsp;</span><a href="/atlas/netta-ofer" rel="nofollow"><span>Netta Ofer</span></a><span> (ATLAS PhD alum), Hsiang-Lin Kuo, Jasmijn Vugts, Troy Nachtigall,&nbsp;</span><a href="/atlas/torin-hopkins" rel="nofollow"><span>Torin Hopkins</span></a><span> (ATLAS PhD alum)</span></p><p dir="ltr"><span>In this pictorial, we explore alternative ways of knowing urban trees through a more-than-human lens. Using a municipal tree dataset, we focus on “unknown” trees—entries unclassified due to error, decay, or absence—highlighting the limits of quantification and fixed knowledge systems. Urban trees, while critical for ecosystems, are often shaped by technological interventions (e.g., GIS, IoT sensors, AI diagnostics) that prioritize their utility over other expressions. We engage in knitting as a material inquiry to foreground nonhuman agencies and relational entanglements. Through reflective shifts and compromises, this project questions normative design practices, seeking to amplify nonhuman participation. We make two contributions. Firstly, we offer insights into fostering alternative, relational engagements with urban ecologies. Secondly, we reflect on our process of surfacing and working with agentic capacities, articulating guidance for other design researchers. Through this, we advocate for fragmented approaches that embrace complicity and complexity in more-than-human design.</span><br>&nbsp;</p><p dir="ltr"><a href="https://programs.sigchi.org/dis/2025/program/content/200577" rel="nofollow"><span><strong>Designing Interfaces that Support Temporal Work Across Meetings with Generative AI</strong></span></a><br><a href="/atlas/rishi-vanukuru" rel="nofollow"><span>Rishi Vanukuru</span></a><span> (ATLAS PhD student), Payod Panda, Xinyue Chen, Ava Elizabeth Scott, Lev Tankelevitch, Sean Rintel</span></p><p dir="ltr"><span>Temporal work is an essential part of the modern knowledge workplace, where multiple threads of meetings and projects are connected across time by the acts of looking back (retrospection) and ahead (prospection). As we develop Generative AI interfaces to support knowledge work, this lens of temporality can help ground design in real workplace needs. Building upon research in routine dynamics and cognitive science, and an exploratory analysis of real recurring meetings, we develop a framework and a tool for the synergistic exploration of temporal work and the capabilities of Generative AI. We then use these to design a series of interface concepts and prototypes to better support work that spans multiple scales of time. Through this approach, we demonstrate how the design of new Generative AI tools can be guided by our understanding of how work really happens across meetings and projects.</span></p></div> </div> </div> </div> </div> <div>Members of three ATLAS labs show how interactive technology can create possibilities for new means of productivity, data analysis, creativity and play.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Thu, 26 Jun 2025 17:14:27 +0000 Michael Kwolek 5090 at /atlas Bruns & Leslie research cybernetic human advancement with New Frontiers Grant /atlas/bruns-leslie-research-cybernetic-human-advancement-new-frontiers-grant <span>Bruns &amp; Leslie research cybernetic human advancement with New Frontiers Grant</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-17T15:31:49-06:00" title="Tuesday, June 17, 2025 - 15:31">Tue, 06/17/2025 - 15:31</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-06/cyberneticHumanEnhancementBanner.jpeg?h=842f6095&amp;itok=FQ4mbIIc" width="1200" height="800" alt="Hand with white sketches of cybernetics overlaid"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/1464" hreflang="en">brainmusic</a> <a href="/atlas/taxonomy/term/1481" hreflang="en">bruns</a> <a href="/atlas/taxonomy/term/388" hreflang="en">cbruns</a> <a href="/atlas/taxonomy/term/1427" hreflang="en">emergent</a> <a href="/atlas/taxonomy/term/1463" hreflang="en">leslie</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/1426" hreflang="en">phd student</a> <a href="/atlas/taxonomy/term/374" hreflang="en">phdstudent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><p dir="ltr"><span>From implantable devices like pacemakers and brain interfaces to smart wearables, humans are fast becoming more cybernetic than we might realize.&nbsp;</span></p><p dir="ltr"><span>Implanted devices tend to have higher fidelity and functionality than wearables, but require extremely invasive surgery. Smart tech is lower-cost and easy to use, but can be uncomfortable while offering limited functionality.&nbsp;</span></p><p dir="ltr"><span>What if there was a middle ground, a set of technologies that allowed for the best of both worlds? Such solutions could enable people to achieve peak performance in a range of physical and mental activities, simplify ongoing health monitoring, and help those with mobility challenges control the devices that support their daily lives.&nbsp;</span></p><div class="ucb-box ucb-box-title-left ucb-box-alignment-right ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title"><span>Seamless Skin Integration of Brain/Body-Computer Interfaces for Cybernetic Human Advancement</span></div><div class="ucb-box-content"><p><span><strong>Project</strong>: </span><a href="/researchinnovation/media/6249" rel="nofollow"><span>Seamless Skin Integration of Brain/Body-Computer Interfaces for Cybernetic Human Advancement</span></a></p><p><span><strong>Planning Phase Award</strong>: $50,000</span></p><p dir="ltr"><span>The 鶹ѰBoulder </span><a href="/researchinnovation/node/8528/funding/rio-funding-limited-submission-opportunities/new-frontiers-grant-program" rel="nofollow"><span><strong>New Frontiers Grant Program</strong></span></a> is<span> designed to foster groundbreaking, interdisciplinary research projects with the potential for high impact. “High impact” projects may include the potential for significant advancements in knowledge, problem-solving or innovation that exceeds incremental progress and creates new paradigms of understanding.</span></p><p dir="ltr"><span>With support from the Research &amp; Innovation Office (RIO), the Colleges of Arts &amp; Sciences, Engineering &amp; Applied Science and the School of Education, New Frontiers is open to any eligible 鶹ѰBoulder faculty member.</span></p></div></div></div><p dir="ltr"><span><strong>A surprising partnership</strong></span></p><p dir="ltr"><span>Researchers at the ATLAS Institute are working on just that through a unique collaboration toward what they call “cybernetic human advancement.”&nbsp;</span></p><p dir="ltr"><a href="/atlas/carson-bruns" rel="nofollow"><span>Carson Bruns</span></a><span>, associate professor (ATLAS Institute, Mechanical Engineering), and&nbsp;</span><a href="/atlas/grace-leslie" rel="nofollow"><span>Grace Leslie</span></a><span>, associate professor (ATLAS Institute, College of Music), have partnered to study ways to create the functionality of an implantable device with the ease of a wearable.</span></p><p dir="ltr"><span>The project was kickstarted with funding from 鶹ѰBoulder’s&nbsp;</span><a href="/researchinnovation/node/8528/funding/rio-funding-limited-submission-opportunities/new-frontiers-grant-program" rel="nofollow"><span>New Frontiers Grant Program</span></a><span>.</span></p><p dir="ltr"><span>This 12-month Planning Phase Award, funded through the Research &amp; Innovation Office (RIO), supports project planning and initial data collection for two lines of inquiry.</span></p><p dir="ltr"><span><strong>Real life sci-fi</strong></span></p><p dir="ltr"><span>Cybernetic humans may sound like science fiction, but such technology is very much a reality. Bruns explains, “When we hear the word ‘cyborg,’ we think of a cyberpunk half-robot. But there are really common examples of body-integrated technology like cochlear implants for the hearing impaired or lens replacements for vision-impaired people or cardiac pacemakers for people who have heart conditions.”</span></p><p dir="ltr"><span>He elaborates, “We're going to continue to integrate our bodies with technology more and more. And we'd like to contribute our own piece to this movement to ensure that it's done in a safe and ethical way, and also because we think it's exciting and there are tremendous potential benefits. So we decided to call this domain ‘human enhancement’ as opposed to ‘cyborg’ or ‘cybernetic.’”</span></p><p dir="ltr"><span><strong>The skin as interface</strong></span></p><p dir="ltr"><span>It’s possible the next generation of wearables will not look like the watches and rings we currently see in the market.&nbsp;</span></p><p dir="ltr"><span>Bruns says, “One of the things I do in my lab is try to use the skin as the interface for these human enhancements. These technologies that we're going to merge with the body, I think the skin is really the best for that because it's the least invasive place to put a permanent implant. You usually don't even need a doctor or a hospital if it's small enough. You can just tattoo it, and that's something that almost anybody can do safely. So it's very convenient if you're going to permanently implant some technology in your body to make it be a tattoo.”</span></p><p dir="ltr"><span>For example, you wouldn’t want to wear an EKG monitoring cap on your head all day, but if you could get tattooed with conductive materials that connect to a simple device, that could allow for continuous brainwave monitoring without ongoing discomfort.&nbsp;</span></p><div class="ucb-box ucb-box-title-left ucb-box-alignment-none ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title"><span><strong>Seeking key collaborators</strong></span></div><div class="ucb-box-content"><p dir="ltr"><span>The core team seeks a few more key members during this initial research phase. Carson details what expertise they seek:</span></p><p dir="ltr"><span><strong>Ethicist</strong>: </span><em><span>“There are a lot of serious ethical questions about these types of technologies. We are actively looking for somebody to be a part of this and inform our team and do their own research on the ethics of this space.”</span></em></p><p dir="ltr"><span><strong>Circuits expert</strong>: </span><em><span>“We would [also] like a circuits expert. They might be an electrical engineer—somebody who really knows how to optimize this kind of hardware. I have the expertise to make a special kind of conductive material to build the device and once you have the signals, Grace is really good at doing stuff with those. But in between those two, we need that person who can take the material and construct the exact circuit we want to get the best signal.”</span></em></p></div></div></div><p dir="ltr"><span><strong>Performance enhancing tattoos</strong></span></p><p dir="ltr"><span>Leslie is excited about the possibility of applying her expertise in neuroscience to studying wearables to enhance athletic performance. “We want to work with the 鶹Ѱfootball team to develop this augmented football player concept using control theory to figure out what the best type of feedback would be to get them in the right state. The really quick decision making they have to do for who to pass to and when, and the movements that they take, will all be optimized.”</span></p><p dir="ltr"><span>In lieu of starting right away with permanent tattooing, the team aims to design with an even more common application in mind.</span></p><p dir="ltr"><span>Leslie continues, “We're thinking of this being almost like a temporary tattoo. Printing a whole circuit board onto that sticker and then any components that we need to add. So it becomes this all-in-one [device] on the surface of the skin. It would be a combination of, on Carson's side, the ability to think of a completely different form factor for a circuit that involves the skin—it isn't just some standalone device that we then try to attach to the human. And then from my lab’s side, the idea of how you can provide meaningful stimulus and feedback in a way that doesn't require a screen.”&nbsp;</span></p><p dir="ltr"><span><strong>Getting into the flow</strong></span></p><p dir="ltr"><span>Leslie hopes to apply her background in music and audio to create novel sensory stimuli like sounds and haptic feedback (little vibrations similar to what is used in a mobile phone) in place of a screen to help guide people toward achieving a “flow state” of peak performance in a range of activities.</span></p><p dir="ltr"><span>Leslie says, “Haptic feedback is the educational tool that helps you learn what that feels like to be in that state. The principle of biofeedback [is] that eventually if you've practiced it enough, you can reach it without the feedback and then it creates lasting changes.”</span></p><p dir="ltr"><span><strong>Big ideas from new connections</strong></span></p><p dir="ltr"><span>The initial idea for this project started when ATLAS PhD students&nbsp;</span><a href="/atlas/joshua-coffie" rel="nofollow"><span>Joshua Coffie</span></a><span> (in the&nbsp;</span><a href="/atlas/laboratory-emergent-nanomaterials" rel="nofollow"><span>Emergent Nanomaterials Lab</span></a><span>) and&nbsp;</span><a href="/atlas/daniel-llamas-maldonado" rel="nofollow"><span>Daniel Llamas Maldonado</span></a><span> (in the&nbsp;</span><a href="/atlas/brain-music-lab" rel="nofollow"><span>Brain Music Lab</span></a><span>) found mutual interest in their respective research areas. Llamas Maldonado explains, “We were in the Research Methods class together, and I thought his research was really cool. We just started talking and thinking we could do something together.”&nbsp;</span></p><div class="ucb-box ucb-box-title-hidden ucb-box-alignment-right ucb-box-style-fill ucb-box-theme-white"><div class="ucb-box-inner"><div class="ucb-box-title">&nbsp;</div><div class="ucb-box-content"><blockquote><p><span>This spark speaks to the importance of fostering opportunities for cross-pollination on campus that can be supported by RIO grants.</span></p></blockquote></div></div></div><p dir="ltr"><span>From there, the conversation expanded to Leslie and Bruns, who catalyzed the idea by applying for the New Frontiers Grant program. This spark speaks to the importance of fostering opportunities for cross-pollination on campus that can be supported by RIO grants.&nbsp;</span></p><p><span>With concurrent lines of research, the key will be to focus the research in this initial phase.&nbsp;Leslie concludes, “It's easy to think of science fiction scenarios, but the hard part is coming up with concrete experiments to run that will be really self-contained and controlled, and that are going to prove the things that we need to prove to build the larger concept. And that is also the fun part.”</span></p></div> </div> </div> </div> </div> <div>Nanomaterials and neuroscience researchers aim to build brain/body interfaces that enhance performance, improve health monitoring and support mobility.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-06/cyberneticHumanEnhancementBanner.jpeg?itok=d9g8tDIh" width="1500" height="711" alt="Hand with white sketches of cybernetics overlaid"> </div> </div> <div>On</div> <div>White</div> <div>Image source: Adobe stock</div> Tue, 17 Jun 2025 21:31:49 +0000 Michael Kwolek 5089 at /atlas Bruns explores nanotech that turns plastic into fertilizer with RIO seed grant /atlas/bruns-explores-nanotech-turns-plastic-fertilizer-rio-seed-grant <span>Bruns explores nanotech that turns plastic into fertilizer with RIO seed grant</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-11T10:27:46-06:00" title="Wednesday, June 11, 2025 - 10:27">Wed, 06/11/2025 - 10:27</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-06/plasticFertilizerBanner.jpeg?h=790be497&amp;itok=zGauVzaX" width="1200" height="800" alt="Person holding handful of fertilizer"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/1481" hreflang="en">bruns</a> <a href="/atlas/taxonomy/term/388" hreflang="en">cbruns</a> <a href="/atlas/taxonomy/term/1427" hreflang="en">emergent</a> <a href="/atlas/taxonomy/term/771" hreflang="en">phd</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><div class="ucb-box ucb-box-title-left ucb-box-alignment-right ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title"><span>Plastic Fertilizer: Toward Sustainable Waste-Stream Plastics with Low Carbon Content and Cost</span></div><div class="ucb-box-content"><p dir="ltr"><span><strong>PI</strong>: Carson J. Bruns, ATLAS Institute + Paul M. Rady Dept. of Mechanical Engineering</span></p><p dir="ltr"><span><strong>Co-PI</strong>: Merritt R. Turetsky, Renewable and Sustainable Energy Institute (RASEI) + Dept. of Ecology</span></p><p dir="ltr"><em><span>“We must replace the ubiquitous 'forever plastics' with sustainable plastics that (i) degrade fast and harmlessly in the wild and (ii) minimize emissions by combining high recyclability with low carbon content.”</span></em></p></div></div></div><p dir="ltr"><span>Plastics are a problem. They are made with petroleum, are rarely recycled, and turn into microplastics over time—an increasingly intractable global environmental and health concern.&nbsp;</span></p><p dir="ltr"><span>Current bio-based alternatives have yet to see widespread adoption for a number of reasons. Carson Bruns, associate professor (ATLAS Institute, Mechanical Engineering), aims to change all that with a new line of research in his&nbsp;</span><a href="/atlas/laboratory-emergent-nanomaterials" rel="nofollow"><span>Emergent Nanotechnology Lab</span></a><span> focused on turning agricultural materials into bio-based plastics that can be more easily recycled, composted or even used as fertilizer.</span></p><p dir="ltr"><span>Bruns was recently awarded a&nbsp;</span><a href="/researchinnovation/node/8528/funding/rio-funding-limited-submission-opportunities/research-innovation-seed-grant/2025" rel="nofollow"><span>2025 Research &amp; Innovation Seed Grant</span></a><span> from 鶹ѰBoulder’s Research and Innovation Office for this work.&nbsp;</span></p><p dir="ltr"><span>We discussed the thinking behind this research and possible applications (interview lightly edited for clarity):&nbsp;</span></p><p dir="ltr"><em><span>What are the challenges with bio-based plastics?</span></em></p><p dir="ltr"><span>The biggest challenge that everybody is dealing with in sustainable plastics right now is that the current options for bio-based and compostable plastics are not actually very good. They don't compete with the oil-based plastics in terms of how tough and flexible they are, so people don't like to use them as much because they crack and they're brittle.</span></p><p dir="ltr"><span>And in reality, you cannot throw such plastics onto your backyard compost pile. They need special conditions to properly break down. You need a composting facility that heats the compost up to 60°C and it has all these fans and equipment to circulate it, and even then, it still doesn't work that well. [</span><em><span>Note: This is one of the reasons why A1 Organics, Boulder, Colorado’s main composting partner, stopped accepting these biodegradable plastics.</span></em><span>]</span></p><p dir="ltr"><span><strong>Bruns and his team have partnered with&nbsp;</strong></span><a href="/ebio/merritt-r-turetsky" rel="nofollow"><span><strong>Merritt R. Turetsky</strong></span></a><span><strong>, Director of Arctic Security; Professor, Ecology, for key elements of this research.</strong></span></p><p dir="ltr"><em><span>How did the collaboration with professor Turetsky come about?</span></em></p><p dir="ltr"><span>We've been working on sustainable alternative materials to oil-based plastics for almost the whole time I've been at CU. But the collaboration with Professor Turetsky came when we started trying to characterize the biodegradability of the materials we've been making in the lab.&nbsp;</span></p><p dir="ltr"><span>We've worked with a number of different things—rubbery materials, hydrogels, elastomers, and adhesives [as] alternatives to oil-based rubbers and adhesives. If you want to characterize how biodegradable something is, there are different types of experiments you can do. We approached professor Turetsky to get her advice on how we could go about doing that.</span></p><p dir="ltr"><span>Over the last two semesters, we've had an undergraduate student named Roan Gerrald. He did his honors thesis on this work with advice from professor Turetsky and&nbsp;</span><a href="/atlas/aseem-visal" rel="nofollow"><span>Aseem Visal</span></a><span>, my graduate student. He's done our first compostability experiments on some of the plastic alternative materials that we've already made that are not the ones we proposed in this project, but ones that we have in the lab.</span></p> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/article-thumbnail/labhead_carson_bruns6ga.jpg?itok=dW9H0nHq" width="375" height="281" alt="Carson Bruns in a white lab coat working with tattoo equipment in his lab"> </div> <span class="media-image-caption"> <p>Carson Bruns</p> </span> </div> <p dir="ltr"><em><span>What materials are you testing to make these new polymers?</span></em></p><p dir="ltr"><span>The recipe is [a key] innovation. In general, what you do when you're trying to make a sustainable plastic is you buy some very high-purity materials from a chemical supplier and that makes your science easy to do because you know exactly what you have.</span></p><p dir="ltr"><span>Just buying this molecule in a gallon drum is economically not at all competitive with petroleum. So how do we make something that is cost-competitive?&nbsp;</span></p><p dir="ltr"><span>The idea is to try to recover these molecules as starting materials from waste so that they're not so expensive. You're a potato chip or french fry manufacturer, and you have to wash all of your vegetables, or even at intermediate stages you're soaking them in water or washing them with water, and then that water waste goes somewhere. But it has valuable stuff in it like starches and proteins from the vegetables. So we'd like to recover those valuable substances from the wastewater.</span></p><p dir="ltr"><em><span>You're using these different materials that happen to be fertilizers in themselves.</span></em></p><p dir="ltr"><span>The problem with using carbon for plastic is that even if it is highly recyclable, even if it is compostable, It's still going to turn into carbon dioxide at the end of its life.</span></p><div class="ucb-box ucb-box-title-hidden ucb-box-alignment-right ucb-box-style-none ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title">&nbsp;</div><div class="ucb-box-content"><blockquote><p><em><span>"Agricultural fertilizer doesn't have carbon in it—it has nitrogen and phosphorus and potassium and sulfur and things like that. So let's make our plastics out of that stuff, so that we don't have carbon in the air at the end."</span></em></p></blockquote></div></div></div><p dir="ltr"><span>We choose elements that plants need so that we avoid the carbon but still maintain compostability or biodegradability. But we can't get rid of the carbon completely—it's more of a carbon minimization than a carbon avoidance or removal in order for it to still behave as a plastic and have that kind of flexibility.</span></p><p dir="ltr"><span>So if we can make a plastic that has not very much carbon, but it has a lot of other stuff that is good for soil, then you can use it as a fertilizer instead of as compost, because agricultural fertilizer doesn't have carbon in it—it has nitrogen and phosphorus and potassium and sulfur and things like that. So let's make our plastics out of that stuff, so that we don't have carbon in the air at the end.</span></p><p dir="ltr"><em><span>What do you hope to accomplish at the end of the initial 18-month grant?</span></em></p><p dir="ltr"><span>I hope that we have at least one material that has good properties and that we show fertilizes soil. That's a very ambitious goal to have in 18 months, but we're going to try.</span></p><p dir="ltr"><em><span>What sorts of products might be possible with this plastic alternative?</span></em></p><p dir="ltr"><span>We want to make packaging plastics, something that you could cover your steak with at the grocery store or something like Styrofoam. But these are soft and flexible, and because of that they're a little bit harder to make from these low-carbon elements.&nbsp;</span></p><p dir="ltr"><span>So I would predict that it will be harder for us to make those things, but if we can make the kind of flexible, more stretchy ones, then we can look to things like packaging, plastic bags, Ziploc bags, Saran Wrap, stuff like that. But if we can [only make] brittle things, then it's gonna be more like forks and cups and plates.</span></p><p dir="ltr"><em><span>How might this research come to life in the real world?</span></em></p><p dir="ltr"><span>Maybe in the future if it worked really well, there could be a reuse or recycling stream where you put it in your mixed-stream recycling and then they sort it and send it to somebody who is going to turn it into fertilizer.&nbsp;</span></p><p dir="ltr"><span>But the other option is that you throw it in your at-home compost and it can degrade there and that would be great, too.</span></p></div> </div> </div> </div> </div> <div>The Emergent Nanotechnology Lab team has begun research to develop new bioplastics made to be used as fertilizer at end-of-life.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-06/plasticFertilizerBanner.jpeg?itok=Q3lLKLES" width="1500" height="1000" alt="Person holding handful of fertilizer"> </div> </div> <div>On</div> <div>White</div> Wed, 11 Jun 2025 16:27:46 +0000 Michael Kwolek 5082 at /atlas ATLAS students pair design and engineering to improve access to nature /atlas/atlas-students-pair-design-and-engineering-improve-access-nature <span>ATLAS students pair design and engineering to improve access to nature</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-10T09:46:24-06:00" title="Tuesday, June 10, 2025 - 09:46">Tue, 06/10/2025 - 09:46</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-06/Hatfields_WildStream_CUENGINEERING.jpg?h=063d152a&amp;itok=tDmqDO8t" width="1200" height="800" alt="Dale Hatfield uses a scope for birdwatching"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/382" hreflang="en">alumni</a> <a href="/atlas/taxonomy/term/360" hreflang="en">ctd</a> <a href="/atlas/taxonomy/term/909" hreflang="en">ms student</a> <a href="/atlas/taxonomy/term/1269" hreflang="en">msctd</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> </div> </div> </div> </div> <div>Creative Technology &amp; Design master's students developed a system to help birdwatchers with mobility challenges continue to participate in this popular pastime. </div> <script> window.location.href = `/engineering/full-scope`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Tue, 10 Jun 2025 15:46:24 +0000 Michael Kwolek 5081 at /atlas The Tank supports artists, and a small community of a couple thousand residents /atlas/2025/06/09/tank-supports-artists-and-small-community-couple-thousand-residents <span>The Tank supports artists, and a small community of a couple thousand residents</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-09T10:47:37-06:00" title="Monday, June 9, 2025 - 10:47">Mon, 06/09/2025 - 10:47</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-06/The%20Tank%20performance.jpeg?h=199d8c1f&amp;itok=TH19mPUa" width="1200" height="800" alt="An artist bows a double bass while another artist looks on"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/1097" hreflang="en">B2</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> </div> </div> </div> </div> <div>The B2 partnership with The Tank continues despite NEA funding cuts. This creative collaboration supports rural communities and experimental artists.</div> <script> window.location.href = `https://www.cpr.org/2025/06/03/nea-funding-cuts-rural-arts-music-impact/`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Mon, 09 Jun 2025 16:47:37 +0000 Michael Kwolek 5080 at /atlas Robots and chemistry isn’t just a fun combo - Bruns says it’s the future /atlas/2025/06/09/robots-and-chemistry-isnt-just-fun-combo-bruns-says-its-future <span>Robots and chemistry isn’t just a fun combo - Bruns says it’s the future</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-06-09T10:34:59-06:00" title="Monday, June 9, 2025 - 10:34">Mon, 06/09/2025 - 10:34</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-01/Robochemistry%20pour.JPG?h=0d27ee61&amp;itok=mrcTQNJm" width="1200" height="800" alt="Robochemistry robotic arm pouring liquid from one beaker into another"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/1481" hreflang="en">bruns</a> <a href="/atlas/taxonomy/term/388" hreflang="en">cbruns</a> <a href="/atlas/taxonomy/term/1427" hreflang="en">emergent</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> </div> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> </div> </div> </div> </div> <div>Carson Bruns and his team are developing robots that collaborate with humans in lab settings to reduce work burdens and improve safety.</div> <script> window.location.href = `/mechanical/robots-and-chemistry-isnt-just-fun-bruns-says-its-the-future`; </script> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Mon, 09 Jun 2025 16:34:59 +0000 Michael Kwolek 5078 at /atlas Devendorf weaves computer science and craft to explore new possibilities for textile design /atlas/devendorf-weaves-computer-science-and-craft-explore-new-possibilities-textile-design <span>Devendorf weaves computer science and craft to explore new possibilities for textile design</span> <span><span>Michael Kwolek</span></span> <span><time datetime="2025-05-27T10:11:51-06:00" title="Tuesday, May 27, 2025 - 10:11">Tue, 05/27/2025 - 10:11</time> </span> <div> <div class="imageMediaStyle focal_image_wide"> <img loading="lazy" src="/atlas/sites/default/files/styles/focal_image_wide/public/2025-05/Devendorf%20Japan%20weaving%20tour.jpg?h=9b96e8ba&amp;itok=Yr9aGguR" width="1200" height="800" alt="Devendorf tours a weaving facility in Japan"> </div> </div> <div role="contentinfo" class="container ucb-article-categories" itemprop="about"> <span class="visually-hidden">Categories:</span> <div class="ucb-article-category-icon" aria-hidden="true"> <i class="fa-solid fa-folder-open"></i> </div> <a href="/atlas/taxonomy/term/703"> Feature </a> <a href="/atlas/taxonomy/term/855"> Feature News </a> <a href="/atlas/taxonomy/term/144"> News </a> </div> <div role="contentinfo" class="container ucb-article-tags" itemprop="keywords"> <span class="visually-hidden">Tags:</span> <div class="ucb-article-tag-icon" aria-hidden="true"> <i class="fa-solid fa-tags"></i> </div> <a href="/atlas/taxonomy/term/342" hreflang="en">devendorf</a> <a href="/atlas/taxonomy/term/773" hreflang="en">research</a> <a href="/atlas/taxonomy/term/376" hreflang="en">unstable</a> </div> <a href="/atlas/michael-kwolek">Michael Kwolek</a> <div class="ucb-article-content ucb-striped-content"> <div class="container"> <div class="paragraph paragraph--type--article-content paragraph--view-mode--default"> <div class="ucb-article-text" itemprop="articleBody"> <div><div class="ucb-box ucb-box-title-left ucb-box-alignment-right ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title">Unstable Design Lab resources</div><div class="ucb-box-content"><p><a href="/atlas/unstable-design-lab" rel="nofollow"><strong>ATLAS lab page</strong></a></p><p><a href="https://unstable.design/" rel="nofollow"><strong>Unstable Design Lab website</strong></a></p><p><a href="https://unstable.design/talk-series/" rel="nofollow"><span><strong>Experimental Weaving Talk series</strong></span></a></p><p><a href="https://www.instagram.com/unstabledesignlab" rel="nofollow"><span><strong>Instagram: @unstabledesignlab</strong></span></a></p></div></div></div><p dir="ltr"><span>When we think about engineering and computer science, textiles may not come to mind first. Yet woven forms can be extremely complex and are useful in many scientific applications in addition to being aesthetically engaging.</span></p><p dir="ltr"><a href="/atlas/laura-devendorf" rel="nofollow"><span>Laura Devendorf</span></a><span>, associate professor and director of the&nbsp;</span><a href="/atlas/unstable-design-lab" rel="nofollow"><span>Unstable Design Lab</span></a><span>, blends computer science and materials research through the lens of weaving and textiles.&nbsp;</span></p><p dir="ltr"><span>She has nearly completed her 5-year&nbsp;</span><a href="/atlas/2020/04/15/nsf-career-award-supports-devendorfs-research-smart-textile-development" rel="nofollow"><span>NSF CAREER award</span></a><span>, which has supported her work in advancing e-textiles research while building a community of artists, artisans, engineers and designers dedicated to exploring new realms of textile technology.&nbsp;</span></p><p dir="ltr"><span>In that time, Devendorf has created experimental woven forms that can record and replay sensory data, that behave in novel and useful ways, and that can even be programmed.&nbsp;</span></p><p dir="ltr"><span>If e-textiles are to become part of our everyday lives, she believes they need to be more playful and soothing than typical smart devices generally feel—closer to a favorite sweater than a sleek smartphone.</span></p><p dir="ltr"><span>Devendorf aims to change our minds about the importance of craft and expand where we consider solutions for challenges in everything from space suits to stents to treat coronary disease. She says, “It's not just a hobby for a lot of people. These practices of creativity have a lot of value professionally if you're an artist or if you're working in textiles or aeronautics.”</span></p><p dir="ltr"><em><span>Software supporting soft goods</span></em></p><p dir="ltr"><span>A key facet of Devendorf’s work has been the development of&nbsp;</span><a href="https://adacad.org/" rel="nofollow"><span>AdaCAD</span></a><span>, “an experimental workspace that applies parametric design to the domain of weave drafting. It supports algorithmic and playful approaches to developing woven structures and cloth, for shaft, dobby and jacquard looms.”</span></p><p dir="ltr"><span>As the only open-source software for many hobbyist and professional weavers, AdaCAD supports a growing community of craftspeople, engineers and designers—a group Devendorf has dubbed “experimental weavers.”&nbsp;</span></p><p dir="ltr"><span>She explains that AdaCAD is designed to give “a new representation for” the incredibly complex designs many weavers create. “That representation affords different points of connection, relationships and possibilities. It's not figuring anything out for you, but it's representing what you're doing in a more flexible format.”</span></p> <div class="align-center image_style-large_image_style"> <div class="imageMediaStyle large_image_style"> <img loading="lazy" src="/atlas/sites/default/files/styles/large_image_style/public/2025-05/AdaCAD%20stages%20unstable%20design%20lab.jpg?itok=Xb9fA7jc" width="1500" height="580" alt="Turning an image into a woven textile with AdaCAD"> </div> <span class="media-image-caption"> <p><em>Transforming an image into a woven textile with AdaCAD</em></p> </span> </div> <p><em><span>CHI retrospective</span></em></p> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/2025-05/Devendorf%20CHI%20colleagues.jpg?itok=6t_mu-2x" width="375" height="304" alt="Laura Devendorf and colleagues at CHI 2025"> </div> <span class="media-image-caption"> <p><em>Laura Devendorf and colleagues at CHI 2025</em></p> </span> </div> <p dir="ltr"><span>Devendorf had a substantial presence at&nbsp;</span><a href="https://sigchi.org/" rel="nofollow"><span>ACM SIGCHI 2025</span></a><span> conference (Special Interest Group On Computer-Human Interaction) in Yokohama, Japan. The centerpiece was a demo booth where she created a sort of “lab in a box” showcasing over 7 years of research she and her colleagues conducted at the Unstable Design Lab.&nbsp;</span></p><p dir="ltr"><span>Within the context of this engineering and science-focused audience, Devendorf notes the idea was to “promote weaving and weavers as an approach to doing interactive technology. We're highlighting our residency programs and we're highlighting some interactive demos that have emerged from these programs” including conductive yarns and textiles that enhance interactivity, along with resources designed for community building.</span></p><p dir="ltr"><span>This bridging of seemingly disparate worlds—computer science and craft, lab research and community building—exemplifies Devendorf’s work. Creating visibility between craft and engineering is key for both worlds.</span></p><p dir="ltr"><span>Devendorf observes, “If we're getting so jazzed up about 3D printing and fabrication, here's a fabrication method that has history, that has culture, that evolved in different spaces, that's multi-material.”</span></p><p dir="ltr"><span>“Then that's where the residency programs and some of the resources come in to make complex textile design,&nbsp; not less hard, but to equip you with the right resources to navigate that difficulty so you can take advantage of the full potential of weaving looms and materials.”&nbsp;</span></p><p dir="ltr"><span>“Your material range is huge and your ability to tune it is huge, so this idea of if we need to solve problems in the world and we're not using every available approach, we can't be getting the best solution. You have all these established materials and tools.” We don’t always need to invent a new polymer when we have textiles with centuries of history that could be adapted to the same properties.</span></p><p dir="ltr"><span>While in Japan, she collaborated with master craftspeople who use historic Nishijin looms to make extremely complex and delicate silk kimonos. Together they are exploring ways to adapt AdaCAD software to support this craft steeped in centuries of tradition. She also toured a traditional indigo dyeing plant and other textiles facilities to further explore the interplay between legacies of craft and modern tools.</span></p><div class="row ucb-column-container"><div class="col ucb-column"> <div class="align-center image_style-medium_750px_50_display_size_"> <div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/2025-05/Devendorf%20Japan%20weaving%20tour.jpg?itok=pAlsdugd" width="750" height="565" alt="Devendorf tours a weaving facility in Japan"> </div> <span class="media-image-caption"> <p><em>Devendorf and colleagues tour a weaving facility in Yokohama, Japan</em></p> </span> </div> </div><div class="col ucb-column"> <div class="imageMediaStyle medium_750px_50_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/medium_750px_50_display_size_/public/2025-05/Devendorf%20indigo_0.jpg?itok=bZauXbz0" width="750" height="564" alt="Indigo dyeing in Japan Devendorf"> </div> <span class="media-image-caption"> <p><em>Traditional indigo dyeing in Japan</em></p> </span> </div></div><p dir="ltr"><em><span>Creating space</span></em></p><p dir="ltr"><span>Building a community that bridges craft and engineering spaces means bringing new people into the lab setting.</span></p><p dir="ltr"><span>“The people who gravitate to the research in my lab are not the same composition as the people who come to it through engineering and computer science. There's certainly overlap, but on a statistical level, people who would not typically pursue engineering and science are showing up for weaving and having their expertise validated as already worthwhile rather than having to prove that they matter—I think that's an important moment.”</span></p><p dir="ltr"><span>She elaborates, “I could have made AdaCAD and not talked to anyone, and that wouldn’t have been unusual. It could have gotten published. But I think community-building was implicitly a goal the whole time. Also, even the lab itself, I want it to be a pleasant space. I don't want it to be a factory. I think it has a warmth to it, and it has people who care. And so it's well on its way” to becoming a community space.</span></p><p dir="ltr"><em><span>Traditional machines, future possibilities</span></em></p><p dir="ltr"><span>Weaving outside the context of craft is often misunderstood as an idle hobby that is prone to imperfection and unpredictability. Devendorf notes, “People have no idea that this is relevant to the extent I have to spend time in the grant explaining what weaving even is, how it works, and showing several examples that clearly demonstrate how useful it can be within engineering spaces.”&nbsp;</span></p><p dir="ltr"><span>She concludes, “There's so much to explore in these machines, and I think the people who are the most capable of exploring it all are craftspeople. So there's a slightly propaganda piece of: I think these looms can give us better solutions than modeling something on a computer and printing.”</span></p> <div class="field_media_oembed_video"><iframe src="/atlas/media/oembed?url=https%3A//youtu.be/8oAsSOeGaVE&amp;max_width=516&amp;max_height=350&amp;hash=O2_tHt_11yN3jJ67USGhlueWeSmLuFz1Qxa2hkd9RT8" width="516" height="290" class="media-oembed-content" loading="eager" title="Weaving silk using AdaCAD"></iframe> </div> <p>&nbsp;</p><div class="ucb-box ucb-box-title-left ucb-box-alignment-none ucb-box-style-fill ucb-box-theme-lightgray"><div class="ucb-box-inner"><div class="ucb-box-title"><span>Devendorf presented a retrospective of her work at&nbsp;</span><a href="https://programs.sigchi.org/chi/2025/people/list/186176" rel="nofollow"><span>CHI 2025</span></a><span> including:</span></div><div class="ucb-box-content"> <div class="align-right image_style-small_500px_25_display_size_"> <div class="imageMediaStyle small_500px_25_display_size_"> <img loading="lazy" src="/atlas/sites/default/files/styles/small_500px_25_display_size_/public/2025-05/Devendorf%20CHI%20booth.jpg?itok=I21W7LcF" width="375" height="397" alt="Unstable Design Lab booth at CHI 2025"> </div> <span class="media-image-caption"> <p><em>The Unstable Design Lab's demo booth at CHI 2025</em></p> </span> </div> <p dir="ltr"><span><strong>Demo:&nbsp;</strong></span><a href="https://programs.sigchi.org/chi/2025/program/content/194398" rel="nofollow"><span><strong>Experimental Weaving at the Unstable Design Lab</strong></span></a></p><p dir="ltr"><span>This demo showcased "experimental weaving" as it has been explored by researchers and experimental weavers in residence at the Unstable Design Lab. The demo featured interactive woven textiles, software to support complex woven structure design and instructional resources for visitors to explore in their research.</span></p><p dir="ltr"><span><strong>Workshop:&nbsp;</strong></span><a href="https://programs.sigchi.org/chi/2025/program/content/188757" rel="nofollow"><span><strong>How do design stories work? Exploring narrative forms of knowledge in HCI</strong></span></a></p><p dir="ltr"><span>This workshop covered how stories are built, what narrative traditions they draw from, how they co-constitute research processes and what kind of knowledge can emerge from them. They explored the role of storytelling in HCI; the craft of writing stories; relations between fiction, truth and knowledge; and the risks, tensions and limitations of writing stories.&nbsp;</span></p><p dir="ltr"><span><strong>Workshop:&nbsp;</strong></span><a href="https://programs.sigchi.org/chi/2025/program/content/188600" rel="nofollow"><span><strong>Gathering Textiles at CHI: Convening a Meeting to Share, Make, and Speculate</strong></span></a></p><p dir="ltr"><span>This workshop created a meeting place for CHI researchers engaging textiles in any capacity through a day of skill sharing and collective speculating grounded in the textiles techniques and histories of Japan.</span></p><p dir="ltr"><span><strong>Panel:&nbsp;</strong></span><a href="https://programs.sigchi.org/chi/2025/program/content/189761" rel="nofollow"><span><strong>Regenerative Material Ecologies in HCI</strong></span></a></p><p dir="ltr"><span>This panel brought together a diverse group of design researchers working hands-on with materials ranging from biological to algorithmic to discuss regenerative thinking, shifting the focus from merely mitigating environmental harm to actively fostering cohabitation within more-than-human ecosystems.</span></p></div></div></div><p>&nbsp;</p></div> </div> </div> </div> </div> <div>As a computer scientist and artist, Laura Devendorf blends engineering and weaving to empower the craft community while pushing the boundaries of textile science for applications in human-computer interaction, health, art, aerospace and more.</div> <h2> <div class="paragraph paragraph--type--ucb-related-articles-block paragraph--view-mode--default"> <div>Off</div> </div> </h2> <div>Traditional</div> <div>0</div> <div>On</div> <div>White</div> Tue, 27 May 2025 16:11:51 +0000 Michael Kwolek 5058 at /atlas